Each player has 10 attributes. These are converted into 3 simpler qualities (1 for GKs).

Strength (Str)
Players use their strength in order to gain access to the ball in all sorts of situations on both offence and defence. Strength is particularly important when players attempt to head the ball.


Stamina (Sta)
A player's stamina shows how good his physical condition is. Players with a low stamina tires very quickly, while players with a high stamina can play ninety minutes at a very constant level. Stamina is an important skill for all players, but especially wings and midfielders need a good stamina.


Pace (Pac)
Pace shows you how well a player accelerates, and how fast he can run. Pace is used for most attacking and defending issues, but especially wingers and full backs duel using pace as a main factor. Forwards and central defenders are also very likely to need an at least passable pace, and will profit from a good one.



Tackling (Tac)
Players use their tackling abilities when they try to win the ball with a tackle. Both defenders and midfielders can use good tackling abilities - but it is the most important skill for a defender.



Positioning (Pos)
Positioning is the player's ability to be in the right place in the right time, as well as his ability to get the tactics right. It is an important skill for all players, especially midfielders.


Passing (Pas)
All attacking play, long balls, short passes and through balls, is dependent on the passing skills of your players. Good passing skills will help your team keep the ball, and give you a better chance of controlling the play. Passing is more important for midfielders, but important for all players.


Crossing (Cro)
The crossing skill reflects how well a player crosses the ball. Full backs and wingers perform most of your crosses and therefore needs good crossing abilities. Crossing is also used when your players hit long balls and executes corners and indirect free kicks.


Technique (Tec)
Players with a good technique dribble well and have good ball control. Technique is also a factor when players pass the ball and shoot. Both central midfielders, wingers and forwards need technique.


Heading (Hea)
When players head the ball, the power and precision of their headers are controlled by the heading skill. Forwards use heading to try and score goals, defenders to prevent the forwards from scoring and midfielders use it to gain control of the ball in midfield.


Finishing (Fin)
Finishing shows how well your players shoot the ball. Players with lots of finishing will be more effective as forwards. Midfielders can also benefit tremendously from good finishing skills.
For long shots players also use a little bit of technique and strength on top of their finishing skill to fire the long range drives.

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Goalkeepers

Your keepers perform two tasks: First and foremost they struggle to keep your sheet clean by making saves on the three different types of finish (headers, regular/close finishes and ranged drives), but when the opportunity is there they may attempt to start something dangerous with a long throw or kick, using their distribution skill.


Strength (Str)
Goalkeeper use their strength in order to gain access to the ball mainly for crosses.


Stamina (Sta)
A keeper’s stamina shows how good his physical condition is. Keepers with a low stamina tires a bit, while players with a high stamina can play ninety minutes at a very constant level. Stamina is an important skill for all players, and for keepers it can mean that he makes that vital save instead of conceding a goal.


Pace (Pac)
Pace shows you how well a keeper accelerates, and how fast he can run. Pace is used for the keeper mainly to get the right position to make a save and in one-on-ones.


Handling (Han)
One of the most important skills for goalkeepers in Pro 11 is handling. Handling is your goalkeepers' ability to hang on to the ball and deflect shots to safe places. A goalkeeper with good handling doesn't give away many rebounds.


One-on-ones (One)
The one-on-ones skill shows you how well your goalkeepers handle one-on-one situations with the opposing team's forwards; How much can he stress the attacker, and how well does he parry the finish. It is a medium important keeper skill.


Reflexes (Ref)
Reflexes is the second major goalkeeping skill. A keeper with superb reflexes parries a lot more close-up finishes like headers and one-on-ones, and he has a better chance of saving the ball in the first place than a keeper with poor reflexes.


Arial Ability (Ari)
If you keeper has good aerial ability he is good at picking out crosses and set pieces before they get too close to his goal line. A medium important skill.


Jumping (Jum)
A keeper who jumps well has a better chance of saving long shots and other finishes aimed high or far to the left or right. The skill is particularly important when stopping long shots, penalties and free kicks.


Communication (Com)
The goalkeepers' communication skills show you how well they communicate with their defence, thus preventing the defence from giving away chances or goals because of bad, or no, communication. This skill is mostly used for set piece situations.


Distribution (Dis)
Keepers with good distribution abilities are able to start dangerous counter attacks.